Obsidian’s Avowed is the cure for “Souls-like” action-RPG fatigue

Obsidian’s Avowed is the cure for “Souls-like” action-RPG fatigue

In the years since Dark Souls first hit the scene, the action RPG genre has been overrun with “Souls-like” games that emulate FromSoft’s general vibe. That often applies not just to dark settings and punishing difficulty but also to the slow, deliberate management of every movement and attack to survive even simple encounters with your life and stamina intact.

While that approach definitely has its place, sometimes you want an action-RPG with a little more color, a little faster pacing, and a little more, well, action. After spending a few hours with Obsidian’s Avowed, it already feels like just the thing for action-RPG fans who want something a little less Souls-like.

All politics is local

From the start, Avowed is layered with all of the vaguely medieval high fantasy tropes you’d expect from a game spun off from the Pillars of Eternity universe. Your protagonist is a “god-like,” touched in the womb by mysterious immortal beings that gave you mysterious powers but also a disfigured face that led you to be bullied as a child. Eventually, you grow up to be an envoy to the King of Aedrys and are sent over the sea to the lightly civilized Living Lands to investigate a mysterious fungal plague that is turning animals and soldiers alike into unruly, rage-filled beasts.

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